Gensoukyou:Rosette Garrand

Background
Rosette was born from a well cared for China Doll, which was handed down to children in subsequent generations in a French Noble’s family. The children would often bring her along to play with their friends, and she went through a lot of activities, tea ceremonies, playing house, being dressed up, a broad variety of activities which kept the children of the family out of trouble. However, with the advent of the French Industrial Revolution, the doll was gradually left behind in the advent of newer, much more enjoyable past-times, thanks to the production of mass produced toys that were significantly cheaper, and the doll slowly faded from the family’s generational hand me downs.

Rosette was left forgotten for 3 decades in the attic of the manor, when the family maid went up there to do some cleaning. The maid found the doll, and cleaned her up, and requested the permission of the owner to donate it to a local charity. The owner, finding no further use for an antique, decided to allow the maid to bring it to the local community, and leave it on display there.

One day, in the shop of the local charity, a child picks up Rosette. At that time, gaps begin appearing underneath all of the patrons in the store, which includes the young girl and her family. The customers were gapped away to Gensoukyou, and they all split apart. The family of the young girl huddled together and made their way around Gensoukyou, looking for a place of refuge. However, they were ambushed by a group of youkai, who immediately started to hunt down the family. The youkai caught up quickly, and immediately started tearing into the parents of the young girl, who dropped Rosette as she began to scream in terror. A wave of emotion flitted through the doll, and she somehow discovered she could move her limbs of her own will. With this knowledge, she rushed over to save the young girl. However, the youkai were numerous, and beat up Rosette thoroughly, leaving her near death. Whilst immobile, Rosette could hear the screams of the young child echoing through her mind, before she fainted.

She woke up at a later date inside a hospital, specifically Eientei, under care by the head nurse, Eirin Yagokoro. Her injuries were severe, and her rate of regeneration was slow in comparison to most youkai, so she had a longer period of recuperation at the hospital. During her time of recovery, Rosette garnered an interest in clothes and their various designs from the reading materials left in the outpatient waiting room, an interest which was fostered with Kaguya’s involvement. While she remained there, Kaguya would take various opportunities to show Rosette various styles of dress, clothing and design. Eventually, Rosette began to begin sewing small pieces on her bed, practicing various styles of sewing while waiting for Kaguya to drop by with her latest piece from her collection.

When Rosette eventually recovered, she had some inhibitions from going back into the wild free landscape that was Gensoukyou. Noticing her discomfort and fear, Eirin suggested to Rosette that she could perhaps try to live at the human village, since she could fit in quite easily due to her already human appearance. Taking this advice to heart, Rosette began to make her way to the human village, guided out of the Bamboo Forest by one of Eientei’s rabbits. The rabbit parted ways with Rosette at the border, giving her directions to the Human Village, along with a parting gift from Kaguya, one of Kaguya’s older and less used dresses that she had multiple copies of. Taking the dress with her in the satchel provided by the rabbit, Rosette headed towards the village.

On the way to the village, Rosette was attacked by a lone youkai, who mistook Rosette for a mere human. In her panic, Rosette looked for anything which she could use to defend herself, and thus reached for the bells that were hanging from her neck and swung it at the attacking youkai. The youkai was silenced in a single hit from the unexpected attack, and Rosette stood above the unconscious youkai, her hands quivering in fear. When she had regained some measure of her judgment back, she noticed that the bells still hovered in the air, suspended by unseen strings. Thinking the bells were possessed, Rosette ran away from the unconscious youkai, and away from the hovering bells and the sash that joined them together. The bells naturally followed Rosette, being an identifying part of her being. After running for a while, she noticed that the bells still were behind her, and she turned around to look at them closely. At an unspoken mental signal, the bells slowly returned to rest in Rosette’s hands, whilst the sash draped around her shoulders like it did before the encounter. Rosette was bewildered by the turn of events, but came to understand that they were somehow linked to her, and accepted them as a part of her being.

She entered the Human Village without much trouble, her human form blending in well with the others, however her appearance drew the eyes of many a person. She found herself drifting towards a small clothing store near the entrance to the Human Village, and after some deliberation, walked inside and requested to be allowed to learn the arts of couture. The old man inside the store was kind and had been looking for a helper for quite some time, and took on Rosette as an apprentice. Under his watchful eye, Rosette further developed the skills she had obtained from her time in Eientei, and her eye for detail helped her immensely when it came to memorizing specific stitching patterns, and assisted the owner with projects, as well as assisting him with simple chores such as shopping and cooking, among other things. She learned the appropriate way to treat each type of fabric, and which style of stitching was appropriate for specific designs.

After time, she began to mix designs and styles from the reference material she had read at Eientei, and then applied it to the clothing that she would create in between job orders. The owner of the clothing store quickly learned about the clothes that Rosette had designed after doing a regular stock-take of his materials. However, he did not begrudge her of the experience, allowing her to expand and increase her proficiency. He also began making arrangements to buy another old clothing store that was closer to the heart of the Human Village, and finally managed to find a suitable location near the school which Keine taught in.

After she had designed around a dozen outfits, the old man finally decided to approach Rosette about the issue, on one hand, reprimanding her for using the store’s resources, whilst on the other hand, marveling at the quality and style of the clothes she had created. While Rosette was busy reeling from the guilt of concealing it from the owner, he sprung the existence of the branch store on Rosette, telling her that she was skilled enough to manage a store on her own. Whilst Rosette initially complained, the owner talked her down, he had also benefited from her presence, bringing customers and reputation to his little store. He would still have a strong customer base even if she had left, and that the place she was located would not affect his own store as much, since her style and his own were fundamentally different, him specializing in more practical designs, whilst Rosette’s were unique and beautiful.

The owner helped Rosette move to her new location, closing down his store for a day, gifting her with a starting supply of fabric and helped her get the new shop tidied up. He parted with leaving a small quantity of money, which he told Rosette to ration over the week till she began to gain customers. However, she was unused to handling the finances on her own, and brought the entire sum with her when she went shopping that evening for supplies. On the way home, Rosette was approached by a masked individual with a knife, who subsequently mugged her of the rest of the money and left Rosette in a trembling heap on the side of the road. Nearby residents quickly were alerted to the scene, but were unable to catch the culprit. They helped Rosette back to her new home, consoled her, marveled at how beautiful her designs were, before returning to their own homes and responsibilities.

That night, Rosette stayed up late, altering one of the store’s mannequins into a puppet, using her own body movement as reference, and created Rowan. She altered his appearance so he would at least, on the outside look like a healthy, albeit silent human being, and dressed him up after taking one of the male designs from her collection. That same costume had a female mirror, which Rosette decided to don after due consideration, believing that it would help her to display her design ability to the people who lived around her. She began to practice moving the doll, at first it was shaky, but as it was based on her own body’s movements, she managed to become accustomed to the movements of the doll by practicing over a week with it.

In the meantime, the local people were ordering clothing from Rosette, partially out of interest, but initially out of pity. However, that pity was short lived, as the quality of her designs was brought to light, and people began to buy the clothes for what they were. She also began to slowly create connections with her neighbors, among them, Keine Kamishirasawa, the kindly teacher who taught in the neighboring school. She eventually brought Rowan out into the world, many people believed he was a real person, even if he didn’t say a word, however it seemed that Keine saw through the ruse in an instant, but has yet to say anything to anyone else about it.

Appearance
Rosette takes on the form of a girl of average height, with long brunette hair and hazel-coloured eyes. She has a small mole located under her right eye. Her body is petite and it's obvious that she's not used to physical labor. Her skin is still pale white, thanks to her heritage, along with the fact that she doesn't go outside often.

Rosette wears an ornate one piece black and white dress, sewn by Rosette herself after she had settled into the Human Village, with runic patterns sewn into the dress to prevent the dress being soiled or dirtied, a basic preservation rune. The dress is cut such that her black formal shoes can be just seen from a normal person’s perspective, meaning there is no risk of her tripping over. Draped across her shoulders is a pale blue ribbon, at each end holding a fist sized bell which has strange symbols carved across its surface.

Personality
Rosette is soft spoken and easily startled. She is happiest when she is sewing custom ordered clothes for customers, and when her customers show their delight at her works. She dislikes noise and the assortment of men who try to hit on her when they return home from work drunk, and she created Rowan as a means to keep them at a distance. Rosette is very shy, and hides behind the safety of Rowan when talking to new people, and refuses to talk at all when the other person is aggressive. If possible, she’ll hide herself in her house, and if they’re persistent, Rowan will walk out and deal with the problem.

She is quiet and docile, and dislikes arguments. At times, she comes out and watches the children play. She is well liked by the children, occasionally helping the children with small repairs with their clothes and toys. She speaks to Keine on occasion, and the two talk a lot about their day to day lives. She speaks in a soft tone of voice, and it is easily drowned out by others. When she’s unsure of herself or of the situation, she speaks in spaced, slowly considered sentences.

Rosette is very honest when she talks, and at the same time very polite. She knows how to deal with children, and tries her best to console them. She’s also is very kind hearted, she finds it difficult to walk past people who have problems, which is inherently related to her desire to make people happy. However, being brought up in an idealistic environment (amongst children in her early years), Rosette is quite innocent in comparison to other people who’ve reached her age. She latches onto the emotions she’s been able to attain, and often makes choices dominated by her feelings, rather than rational decisions.

Rosette doesn’t do well in crowded areas, and latches on for support from either Rowan, or any other companions she has at the time. Rosette is aware that she has somehow attained sentience, and is coming to terms to having a single identity that does not change from child to child. At the same time, she has the desire to make others happy, and could not find a way to achieve this until she discovered her calling in clothes design. The act of becoming a tsumukogami was beyond her expectations. However, she still acknowledges that at the very least, she should make sure that she doesn’t do anything to make the children sad, and that she should do everything she can do with what little worth she has to make sure that the joy on their faces is not lost.

Power/Combat
Preferred Danmaku : Mini-Lances

Rosette tends to hide behind the protection of Rowan whilst in combat, utilizing the bells to counter projectile moves as well as constrain enemies. Rosette uses Rowan’s line of vision to anticipate and counter attacks made from her blind spot. Rowan attacks with a series of slashes and stabs, all based on traditional sewing and stitching patterns and styles, whilst using his free hand to knock aside attacks and to push or throw opponents away from Rosette. The bells themselves can also be used offensively, but since it would compromise on defence, it is quite rare that Rosette would allow either one of the bells to be used offensively

As her primary attacker, Rowan, lacks any internal organs, emotions, or sensations, he is able to attack enemies regardless of how damaged he gets. It also means that the joints and limbs of his body can be moved at a rate significantly beyond that of a normal human being, theoretically allowing him to have much higher reflexive abilities. The bells themselves are fast moving and easy to control, meaning they can be quickly moved to counter attacks.

Rosette has no combat functions of her own, all of her dexterity is focused on her fingers and her movement becomes slower the more intensely she focuses on Rowan’s combat. Rosette’s physical body is very fragile, and whilst her clothing offers some defence, any blow to her would most likely result in her being unable to continue battle. She is also quite inexperienced; however, time will probably improve her control over her mediums, which would allow her to control her tools with heightened skill and with fewer movement penalties.

Weapons
When Rosette engages in combat, she utilizes two tools to assist her in combat,"Rowan, Mine Brother" and "The Bells of Peace", as her own body is quite weak

Rowan, Mine Brother

Rowan is a life sized male doll which bears features which were taken from Rosette’s own body, but scaled upwards to increase his size and overall height. His hair is also brown, and his eyes have marbles which were fitted to replicate irises. He bears no self autonomy, and is completely controlled by Rosette. Using her own body’s motion data, Rowan moves much like a real person. However, as a magically reinforced doll, he has considerable strength and does not have the same physical restraints as a living organism due to lack of muscles, organs or other fragile internal organs. When Rosette utilizes him in battle, Rosette shares his vision, as evidenced by the change in colour in her right eye. Rowan wields a long rapier made from his clothes, which is reinforced with magic and rune patterns, allowing it to bear a sharp point and the necessary durability to be able to match blows with an ordinary weapon or a youkai’s fangs and claws.

Bells of Peace

Bells of Peace are a pair of fist sized copper ball bells with a long piece of fabric linking the two. They were mysteriously on Rosette’s body when she became a youkai, but they appear to have taken themselves from the decorations that lined Rosette’s original doll form. The engravings on the bells represent Rosette’s desire to never be broken as long as she has a purpose, and as such they have runes both internally and externally, their effect increasing their durability and structure, making them immune from the influences of external forces which attempt to alter the shape or structure of the bells, both magical and physical. The length and effect of the fabric can be altered at any time through changing the flow of mana through it. Rosette uses the bells defensively, using their weight and momentum as a deterrent ward off attacks from enemies, whilst using the long string of fabric to block projectile attacks, using its easily reinforced structure and malleability to quickly orientate it to move in front of attacks.

Spellcards
Rosette has had a fascination with the Royal Balls that were hosted on multiple occasions at her original place of residence. She is still unused to danmaku, and makes the mistake of focusing too much on Rowan's intricate movements. However, when she makes moves during pre-memorised routines, her movement returns to normal.

Grace Sign – The Flower and Sun

Rosette and Rowan press together, then multiple strands of danmaku appear between their fingers. The pair then dance around the opponent, both parties occasionally swirling in place, releasing danmaku in all directions as each dancer swirls at alternate intervals. Danmaku explosions from Rosette have follows a spiral rose pattern, whilst danmaku explosions from Rowan simply have 50% more bullets and travel only in straight lines. After an entire revolution around the opponent, the string of danmaku linking the pair is suddenly released and the string moves in an undulating fashion each bullet moving in an alternate direction with relation to the ones on either side. The two dancers then rush towards the centre where the opponent is a trail of danmaku left behind them in their wake, and rejoin hands again, repeating the process.

Bell Sign – Ring of Engagement

Rosette and Rowan each holds a bell in their hands, and throws them out to opposite sides. The bells freeze in the air, exploding with danmaku as they reach the end of their respective lines, then they slowly withdraw in towards the dancing couple in a circular manner, leaving behind a trail of danmaku that spirals outwards before the pair catches the bells, and repeats the process. The circular retrieval will skew its direction based on where the dancing couple are, so the spiral will not follow a regular circular motion. However, the explosion of the bells has a spot where it doesn’t spray any danmaku, and that is in the small opening at the base of each bell.

Noble Sign – True Man’s Duel

A time-out survival spell card, the bells begin spinning at extremely high speeds around her body, rendering her immune from enemy attacks by creating a bell shaped region around her body where all danmaku is deflected away from her body. Meanwhile, Rowan charges at the opponent with his rapier, leaving a wake of slow moving danmaku which follows a similar pattern to a lance. Rowan pauses for a second to readjust his aim, and then charges at the location of the opponent, repeating the process. As the time for the spell card begins to run out, several waves of danmaku shoots from Rowan’s position in a circular manner as he prepares his strike, whilst the danmaku released from the lance shoot out in a 240 degree variance instead of the original 120.

Passive Abilities
Multi-object Puppetry

Rosette is able to control multiple objects using her puppetry. However, due to her inexperience and lack of skill, she is only able to properly control a single doll with complex moving parts. However, with regards to simple objects, she is skilled enough to be able to move them with a good degree of finesse and accuracy.

Higher Dexterity

Rosette has considerable dexterity and her fingers are nimble due to her profession in clothes design.

Eye for Detail

Rosette has a very good eye for detail, allowing her to pick up on small details that an ordinary person would normally not notice. Because she works with making clothing, she will instantly notice if a person’s movement seems somewhat restrained or unusual based on the environment, and make appropriate assessments based on that. It also assists her outside of battle, allowing her to replicate patterns that she studies after some practice.

Heightened Regeneration

Whilst slow in comparison to most other youkai, Rosette possesses regeneration at a rate higher than that of a healthy human being.

Skill Card Combat System
Under the protection of the Skill Card Combat System, Rosette is primarily a close range fighter who uses her bells for melee combat. Rosette’s combat style revolves around staggering Rowan’s attacks to hit the opponent or to continue combo chains. Rosette fights with a 20 Card Deck, which consists of exactly one of each skill and spell card displayed below.

Default Cards
236B/C – Piercing Fashion – B Input is Delayable - Depending on the button input, Rowan will charge in a designated direction, attacking with a 3 Pierce attack after either colliding with the opponent, or after moving a preset range. B Input will make Rowan Charge Forward; C input makes Rowan charge diagonally upwards.

623B/C - Barrier Chime – Button Inputs determine the height and how long the move lasts. The two bells on Rosette’s body swirl around her, dealing multiple hits, whilst Rosette steadily rises into the air. It provides graze status and works as an anti-air move

214B/C – Red String of Fate – B Button Input Chargeable/Full B Charge takes 1.5 seconds and is unblockable – Rowan charges his rapier for a short duration, then charges at the opponent. The attack strikes once, dealing damage and temporarily stunning the opponent. C Duration has shorter start up, shorter stun, but longer recovery phase, basically, the opponent will recover from the stun a few frames after the C attack’s recovery phase is over.

22B/C – The Midnight Ball – Button Inputs determine the direction Rosette dashes and where she ends up after the move resolves, B Resolves with Rosette in the same location as the startup, and C Resolves on the other side of the opponent – Long startup Rowan and Rosette link hands, then Rowan dashes forward, both their hands linked by a thread. If the opponent comes into contact with either character, the attack will deal 2 hits. If C Input was used, Rowan will swing around the enemy, exchanging places with Rosette.

Alternate Skill Cards – First Set
236B/C – Cross Stitch – Different Inputs Change Direction/ B Input is delayable – Rowan charges forward and slashes twice, first attack slashes down, second attack slashes upwards, with a small pause in between the two attacks. B input charges forward, C Input charges diagonally upwards. If both hits hit of the B Input hit, it launches the opponent. If the initial upslash of the C input hits, it will sustain the opponent in the air so the second downslash will hit.

623B/C – Rising Toll – Button input determines height – Both bells are rapidly brought to attack upwards. Attack misses against standing or crouching opponents, however it deals considerably high damage. C attack has longer recovery time but slightly more damage.

214B/C – Threaded Needle –B Input chargeable/Uncharged travels half a screen range, Full charge takes 1.5 seconds and travels full screen - Rowan’s rapier glows slightly, and then he swings it forward, throwing a single wire in a frontal direction. If it hits an unguarded enemy, it deals a small amount of damage, and pulls them towards Rowan, stunning them the short duration which Rowan is pulling in the opponent. C input deals more damage, but pulling duration is shorter.

22B/C – Striking Pincer– B Rowan’s attack delayable - Button Inputs determine the direction Rosette dashes and where she ends up after the move resolves, B Resolves with Rosette in the same location as the startup, and C Resolves on the other side of the opponent – Both characters link hands, and then, based on the input, that individual jumps, (in Rosette’s case, she launches herself from Rowan’s body and gets on the other side of the opponent). In both cases, Rosette shoots 3 midsized lance danmaku, whilst Rowan charges forward with his Rapier from the other side, dealing a single piercing strike. The attacks are performed right after each other, from different directions, the one standing on the ground attacking first.

Alternate Skill Cards – Second Set
236B/C – Held Knit – Different Inputs change attack/B Input is delayable - Rowan charges in the designated direction and if the opponent is in the path of the charge, Rowan grabs the opponent with his left hand, holds the enemy still for a quarter of a second before punching forward, wall slamming and bouncing the opponent off the opposite side. For C Input, Rowan simply dashes forward with his rapier, piercing the opponent, and then slams the opponent into the ground. B damage deals less damage than C Input, however, C Input has no combo potential.

623B/C – Earthly Peal – Different Inputs determine the focus of the swing - Rosette swings the one end of the bell from behind her to the front like a hammer, ground bouncing aerial opponents, and simply downing unguarded Grounded opponents. B attack is weaker, but the portion of the swing targeting aerial enemies has more focus, C attack is stronger and faster, but there is a smaller timeframe in which the attack can hit aerial enemies.

214B/C – Knotted Yarn – B Input delayable, different inputs determine duration of attack – Rowan quickly puts up a barrier made from mana threads in front of him. The barrier lasts as long as Rowan is standing behind the barrier, which is dependent on which input is used. The barrier absorbs danmaku and deals no damage. Whilst the barrier is active, Rosette cannot use Rowan. B Input is shorter, C Input is longer, however, obviously you have to wait longer before you can use Rowan when you use C input.

22B/C – Majestic Pair – Counter Skill, different input determines which part of the attack the delay is– Rowan turns to face Rosette for a short duration, Rowan’s rapier held to the side. If anyone attacks Rosette with a melee attack whilst the pair are still facing each other Rowan will grab the opponent with his free hand, and Rosette will slam the opponent with both bells at once, wall-slamming and wall-bouncing the opponent. The move has a short, but very noticeable startup, where Rowan’s free hand moves to quickly brush his hair. This does not occur with any other skill. B version has the delay at the beginning of the move, Rowan turns after he brushes his hair, but there is a very short cooldown after execution, making it harder to punish. C Version has a shorter startup time, Rowan turns while he is brushing his hair but has a much longer cooldown after execution, which is easy to punish. (For fairness’s sake, in IRC based Roleplays, this move can be only be able to be successfully used if the melee attack it has been used against can be reasonably predicted and there is an appropriate timeframe in which to execute the startup of the B counter variation. In addition the predicted melee attack must strike Rosette/Rowan within the next move, within reasonable boundaries.)

2 Card Spell Cards
Rite Sign – Knight’s Ritual

Rosette sends forth a undulating barrage of mini lances. It is a basic ranged spellcard and is useful as a finishing move after a wallbounce.

Bell Sign – Singing Peals

A close range spellcard where Rosette spins the bells around in front of her, hitting multiple times but not dealing a lot of damage.

3 Card Spell Cards
Grand Sign – Tight Knit

Rowan charges the enemy, and grabs them with his left hand. He stabs the opponent several times at pointblank range before slamming them into the ground. It deals slightly less damage compared to similar cards of its cost. The move pierces guard if the opponent is standing, but it does not activate against aerial or crouching opponents.

Ornate Sign – Royal Pincer

Rowan throws Rosette to the other side of the opponent, before both individuals dash towards the centre; a successful unguarded strike (which must be blocked relative to Rosette, not her starting position) launches the opponent high and vertically into the air.

4 Card Spell Cards
Rite Sign – Sealed Fate

Rowan charges forward, if he comes into contact with an enemy, whether by combo or unguarded, he stitches their feet to the ground. For a temporary duration, the opponent cannot move horizontally or jump, but can still turn around, crouch and use dash to graze.

Bell Sign – Ring of Engagement

Rosette slowly ascends with the bells spinning around her, carrying the enemy along high into the air.

5 Card Spell Card
Noble Sign – True Man’s Duel

A very high damage dealing move. There is a short startup where Rowan holds the rapier vertically near his chest while in super armor status, and then he vanishes, moving forward half a screen. If the second attack is blocked, then the third attack will not occur. The first attack, if unguarded, will stun the opponent, as well causing mana threads to wrap around the enemy rendering them unable to guard the next two attacks, whilst the stun will hold the enemy in place for the second strike; Rowan will appear on the other side of the enemy. He raises the rapier to his chest again, and then vanishes, piercing the opponent from the other direction, if unguarded, will cause mana threads to bind the opponent to the ground, and Rowan will appear where he initially started. The last strike, with the opponent unable to move or guard, Rowan charges up his rapier till it has a faint pearly glow, before visibly dashing towards the opponent, stabbing them through the chest. The first two attacks can be blocked by guarding with respect to Rosette’s position.

Passion Sign – One Love’s Last Stand

A counter spellcard. This spellcard deals as much damage as a 4 card spellcard. However, if Rosette is hit by a melee attack during the short counter timeframe of the spell card, the damage of the spell card will also have the “Counter Damage” Bonus. If Rosette and Rowan are attacked by any means (melee, danmaku or spellcard) during the short counter period (signified by the pair embracing), Rowan throws out a thread of mana which pierces through the opponent, irrespective of their position or guarding status, after which Rowan swings the opponent quickly towards them before holding firmly in place in front of Rosette. Rosette begins to dance in front of the opponent, her bells pelting the opponent multiple times before Rowan slams the opponent into the ground and Rosette swings her bells down like a hammer on the opponent’s downed figure like a sledgehammer. If Rosette and Rowan are hit with a Spellcard in which the opponent has invincibility frames, then the counter ability fails to activate. If Rosette and Rowan are hit with a skill or attack with invincibility frames, the technique will still activate, ignoring the invincibility frames for that move. For RP purposes, this Spell Card can be used only ONCE for fairness.

Miyu Shirosawa
An adorable little girl who is usually well mannered and a pleasant person to talk to. She sometimes is a little pushy when she wants something and has a boldness that I wish I had.

Azami Zatusei
A strange plant youkai which attacked me while I was on the way to find the shrine maiden. It simply wouldn’t back down, so I had to leave Rowan behind to hold it back, a decision that pains me to this day.

Kageki
An unusual customer who entered the shop and ordered 3 sets of robes. A strange fellow, I do hope he comes and picks them up one day.

Kosuke
A quiet girl who has many scars down her back. After seeing her plight, I couldn’t help but feel ashamed at the way I had been acting after I lost Rowan. I made her a custom made dress from the best materials I had to offer and sold it to her at the price of the materials. It’s a loss of revenue, but she needed the emotional support more than I needed the money. I do hope we meet each other again.

Meira Tanaka
One of the more well known guards of the Shogante, she’s unusually blunt and formal. She doesn’t seem like a bad person, I wouldn’t mind seeing her again.

Parsee
A customer who came in the late hours of the night and asked me to repair one of her sets of clothing, she seems unusually hostile but doesn’t seem like she has any ill intentions.

Suika Ibuki
An apparently powerful and old Oni who has the appearance of a child, she walked into my shop drunk one day thinking it was a liqueur store. Despite that, she has displayed a keen awareness of the world around her, and is very friendly. I wonder what she is like when she is sober?

Natsumi Taikiryuu
A strange goddess who controls heat and cold. She drinks tea, but doesn’t eat. Are all goddesses like that?

Mai
A beautiful girl who looks like an angel, she carried me back to the village when I lost Rowan. She doesn’t seem to talk that much, but she seems nice enough.

Keine Kamishirawa
The very nice teacher at the nearby school, she came in one night and ordered a repair job for one of her skirts.

Fujiwara no Mokou
A girl that accompanied Keine on the same night an order for a skirt repair was placed. I don’t understand for the life of me how a girl with such a figure could wear pants.

Hikari Kazeka
A wonderful young girl who wears an eyepatch that works at my shop as a model. I wonder what happened to her?