User:NekoRex/Alice9

Alice_Margatroid sits quite quietly at her desk, looking out the window every so often as she's found herself doing at this point. She's become rather considerably calm over the past days, studying and doing what she can to heal the body while examining the spirit every now and then to make sure that everything is normal enough. <>Ambiance<>	The spirit seems to have become restless recently, impatiently tapping on the jar on occasion, trying to phase out. The ofuda on the jar have been disallowing this, however, so it's all in vain. *	Alice_Margatroid looks up from her book, watching the spirit bounce and bob against the edge of the glass. She smiles sadly, wanting to reach out and touch the other side of the glass, but the particular chill to it discourages her. 	... I'm sorry you have to wait. I'm trying the best I can. <>Ambiance<>	The jar has also gotten so cold that frost is frequently seen on the jar, and around whatever surface it rests on. Certainly as powerful of a spirit as the real magician. It seems to stop tapping against the jar as Alice addresses it, though, almost seeming to look at her. 	If I could do anything for you, I could. But right now, you'll just have to wait. Let's.. let's hope it isn't long enough for you to materialize into a ghost or something. 	Your body's safe and sound, at least... <>Ambiance<>	The phantom begins twirling around in a circle around the jar. Could it understand her? Who knows. Phantoms are mysterious indeed. It's lucky the cold hasn't caused the glass to crack, in any case. *	Alice_Margatroid just sighs, watching the spirit a bit longer before returning to her reading, going over the matters of her usual topic -- animation and lifeless objects. It seems to be so much more relevant as of late, and it's prompted a lot of study in her downtime, such as now. <>Ambiance<>	After another few moments, the phantom goes back to tapping the jar again, although this time it seems to be really trying to knock the jar over. Not that the jar was budging. Eventually, after a few useless taps, it stops moving completely. <>Ambiance<>	After another bit of complete standstill, the phantom starts glowing a chilly blue and vibraring. That's a new trick. 	... Marisa? What on earth are you doing? <>Ambiance<>	The spirit begins to shiver even worse as the blue glow begins to surround the jar as well. Slowly, the jar begins to lift from the desk, hovering in the air, as the ambient air gets even colder. *	Alice_Margatroid just sort of.. stares. It's getting terribly chilly in here, and she pulls her shawl around her shoulders a little more, getting up to get her oven mitts on. 	You stop it! You'd better not break that jar, you're supposed to stay in there until we can put you back in your body! <>Ambiance<>	The jar continues to lift in the air, slowly gaining height, and hovering towards the edge of the table. The amount of negative energy the jar was exhuding was powerful enough to be quite noticable now, as the jar began to turn to it's side as it floated about, although the position of the spirit wasn't changing with it. *	Alice_Margatroid returns with her silly knitted oven mitts slipped nicely over her hands, giving the jar an arresting look as she extends her hands out in preparation to grab it. <>Ambiance<>	The jar can't float fast enough to escape, but as Alice reaches out, the spirit, along with the jar, suddenly changes from glowing blue to glowing red, and the negative energy could be felt even worse. The jar has hovered over the edge at this point, nearly out of arm's reach from the floor. More then high enough to shatter the jar if it dropped. *	Alice_Margatroid huffs, reaching up but missing as it hovers out of her reach. She drags a few dolls from their perch on the nearby shelf, their little wings fluttering as they lunge out to try and grab the jar. As gently as possible, of course. <>Ambiance<>	The red glow seems to turn to blue ever so briefly as Alice misses the catch, but as dolls approach, it turns red once again. As the jar is sucessfully grabbed, the gentle hum can be heard of their wooden arms latched onto the jar which itself is now vibrating as it glows red with the spirit, being denied of letting the jar fall. A foreboding feeling surrounds the air, as the temperature continues to slowly drop. *	Alice_Margatroid is a little shocked as she can feel this strange, ambiant and undesirable aura through the interactions of her dolls, and she draws back a little, tugging them along with her. She's shivering now-- her house has never been this cold. 	M-Marisa, knock it off.. <>Ambiance<>	The jar is steadily vibrating even worse the longer the jar is 'restrained'. The red glow also intensifies. If 'Marisa' can understand Alice, 'she' sure as hell isn't listening now. *	Alice_Margatroid backs off a little, putting some space between herself and the jar while the dolls still hold it. She finally just has them let go of it, however, figuring it doesn't seem to be helping... <>Ambiance<>	The vibrations get terrible as the jar is held, the seal vibrating against the glass audible, but finally ceases as soon as the dolls let go, and the phantom quickly turns blue again. The jar resumes floating upwards higher into the air, slowly spinning aimlessly as if gravity didn't exist for it. *	Alice_Margatroid sighs, finally just falling back to sit on the carpet as she watches the jar keep floating up until it starts bumping into the ceiling. 	This is stupid. What are you trying to do? I'm not letting you go, you know. <>Ambiance<>	The terrible aura about the air also seems to have vanished as the jar is let go. Eventually, the jar finally bumps into the ceiling, and finally the phantom and the jar stop glowing as gravity takes hold on it once again, quickly dropping towards the floor. *	Alice_Margatroid gasps, struggling to her feet as she lunges to try and catch the jar, her dolls also shooting out towards it. <>Ambiance<>	As Alice lunges, the phantom glows red once again, but the jar continues to fall exactly as gravity would intend it to. *	Alice_Margatroid staggers out to catch it, but from how far up it falls, it hits her hands fairly hard. It still seems to be intact, but.. *	Alice_Margatroid makes a soft noise of discomfort from how cold the jar is, and she nearly drops it again as she moves over to her desk and puts it down. <>Ambiance<>	The jar begins to vibrate as it's grabbed again, glowing red along with the spirit. It's almost as if grabbing the jar is making it angry. 	. . . *	Alice_Margatroid puts it back down on the desk and backs away, watching the jar nervously. <>Ambiance<>	After she sets the jar back down, it stops glowing briefly as the spirit spins around, but then, as before, it and the jar glow blue, hovering aimlessly upwards into the air once again *	Alice_Margatroid sighs, finally just deciding to grab it again with one of her dolls, and quickly, she moves it to rest on top of a few books on her bookshelf, wedging it fairly well in that limited space. <>Ambiance<>	After the usual flash to red and vibrations, it stops after Alice lets go again. This time, however, it glows blue and the glass seems to try to move, but doesn't as it continues to glow. *	Alice_Margatroid moves back to where she was sitting, pulling her chair to face towards where she's wedged the jar. Holding her head in her hands, she just sighs, leaning forward to check that the ofuda is still well-attached. 	Ugh.. what a hassle. I don't even know the beginning on how to contain restless spirits. Grand, just more things to pester the shrine maiden about.. <>Ambiance<>	However, this doesn't last long, and soon, the blue glow fades into red as the jar fails to float away. The whole space rattles as the jar begins to vibrate once again, the vibrations getting more rapid even more swiftly then before. <>Ambiance<>	The foreboding feeling comes back as the red glow gets brighter and the vibrations increase. 	... Really? Why? *	Alice_Margatroid decides to just give up at the point, pulling the jar from the bookcase and putting it back on the carpet, leaving it quite free to float about as it desires. She makes sure the windows are perfectly locked up, of course, before going back to sit down. <>Ambiance<>	The red glow and vibrations don't stop immediately after the jar is set on the floor this time, but don't get worse as they slowly begin to fade. After a short bit, the spirit stops glowing once again to spin around slowly, as if looking around. <>Ambiance<>	After a short bit, it, again, turns blue and begins to float upwards towards the ceiling. 	It's not going to end, is it? Are you just going to keep doing this, restlessly, until I've made everything like it was before? 	I guess I'm not surprised.. as restless in death as in life... *	Alice_Margatroid breathes a heavy sigh as she's reminded of that reality, of what exactly she's looking at. She doesn't do much, just leaving the jar to float if it so desires. <>Ambiance<>	The jar, predictably, floats up towards the ceiling unimpeded, randomly turning about as it goes up. This time, it seems to position itself over a harder surface then the carpet, floating over the seat of the chair. As soon as it hits the ceiling once again, the glow stops as it begins to drop. 	Wh-- no, come back! *	Alice_Margatroid seems quite aware that it would be disastrous for it to smash against a surface that isn't the soft carpet, and stumbles back to her feet as the jar moves to go and drop over the chair's seat. *	Alice_Margatroid doesn't get there in time, however, figuring that it would be best for just her to catch it and not her dolls-- and the jar smashes against the wooden chair's seat. 	N-no-- damnit-- <>Ambiance<>	The jar shatters, but of course the broken glass simply phases through the freed spirit. It seems quite happy with itself, swiftly zipping about the room in random directions. *	Alice_Margatroid makes a low, defeated stammer, a few of her dolls going to sweep up and collect the broken class, taking the ofuda tenderly. She knows she can't do much at all, and so just watches the spirit zoom to and fro excitedly. 	Well... at least you're happy now, aren't you. <>Ambiance<>	After zipping around a bit, it eventually slows back down, floating about to where its possessions are about the room, especially floating about the hakkero as if inspecting it thouroughly, then to some of her books... where it seems to stop. 	What's wrong? *	Alice_Margatroid feels almost silly, speaking to a spirit like it's the actual person.. but it's all she can really do now. It's comforting to her and helps her look past what's happened, and the spirit certainly seems to have a lot of life about it. <>Ambiance<>	The spirit comes to life once again, spinning around Alice herself very quickly, fading to and from view as most phantoms do. *	Alice_Margatroid chuckles slightly, the first time since before all of this happened, and she manages a sad smile, watching the spirit whirl about as it flickers. <Alice_Margatroid>	Please don't wander away from me. I just want to help you live again, okay..? <>Ambiance<>	Much to Alice's dismay, however, the spirit abrubtly launches itself back towards the pile of books, and then it charges right at the wall by the window- where it phases right through. Outside. Gone. <Alice_Margatroid>	... M-Marisa.. *	Alice_Margatroid couldn't have started to expect this, having the feeling that the spirit would have stuck around with its body and belongings and her, but.. now it's just gone. She rises weakly to her feet, moving to open the window and look out, but there's.. nothing out there. She seems to just break a little further then and there, uttering a weak sob before staggering away and collapsing back in her chair